Captain S

""It's alright. You can leave the mission to Class S. We'll get it done in no time.""

Captain S is the Class S Rank 7 professional hero of the Hero Association.

Captain S is a confident and tactical genius. Other than the instructions given from the Hero Association, Captain S possesses great leader qualities and knows a way out of tight spots. He is organized, cautious, and ensures his allies are on the same page.

His scarf (sometimes styled as a tattered red cape), however, possesses canine instincts that contradict Captain S' collected self. It's often times seen trying to sneak in some food, drag Captain S around, or even sniff random objects. But no matter how wild it can get, Captain S will always calm it down. It possesses a sense of loyalty to Sebastian, especially since the two are telepathically linked.

Equipment

 * Symbiotic Scarf - The red scarf enhanced with the power of an Umbras Cube, granting it a sentient personality. This scarf is all things superhuman, including its raw strength, serpent maneuvers, and toughness. Because Captain S telekinetically controls his scarf, he can make sharp and fast attacks. This also renders his scarf as a tool used to grapple onto targets. It can extend over several meters, swing Captain S from place to place, and heavy constrict opponents.
 * Red Storm - A special move where Captain S' scarf thrashes around wildly over a wide area, creating a semi-spherical force of offense and defense. This repels all unwanted forces from the outside while pummeling several targets in the surrounding area.
 * Gestured Movements - The scarf is also capable of changing its thread structure to quickly form signs and single-handed gestures, such as arrows to a thumbs up.