Azura

""I could be sleeping by now, but you had to go around making a mess...""

Azura is the Maelstrom Goddess of Judgement, the secondary ruler of the Maelstrom region Sharza. It is Azura's task to punish malicious mortals and rule-breakers accordingly. This ranges between some sort of physical pain, bad luck, or simply killing them. As the Maelstrom's "Enforcer", mortals that plan on being devious answer to her, and it's completely up to Azura to decide what to do with them depending on the infraction.

Like any typical feline, Azura is rather lazy and sour for a deity. Though her job as an enforcer is large, Azura has no care for it, but does it anyway because it's simply her responsibility and no one else can do it better.

She is primarily moved by logic and does not believe in the necessity to maintain a clean-cut appearance or filter her words or ideas for others, explaining her shoddy attire. She often comes off as cold, apathetic, and impatient, exerting very little energy in most situations, preferring to take naps in her tomb instead.

When something happens that requires her attention, she gets mad easily as per hating interruptions. Even when furious, Azura keeps a deadpan expression, but the tone in her voice is clear enough she's mad. Most mortals see her in a bad mood and who ever is at the receiving end of the stick will not spared so easily. Her personality has become a common reminder that breaking the rules will only lead to an angry god.

Powers

 * Cosmic Electricity: Iron Sand Release - Azura's cosmic energy come in the form of static electrical bolts that double as magnets. Azura magnetically controls chunks of iron powder, the same sand-like material her body is made out of. When used in sufficient quantities, this iron sand can be equipped in various ways in order to create useful techniques ranging from large structures to bullet-like particles and multiple striking branches.
 * Summon: Apophis - A skill that allows Azura to combine her iron sand into a massive cobra construct, modeled after the Egyptian deity of chaos. Apophis carries out its orders with great efficiency and makes no mistake, but Azura cannot use iron sand when he is summoned. This technique was primarily used to purge the Maelstrom's mortals, resulting in a swift wipe out.

Equipment

 * Black Iron Cloak - When outside of Sharza, Azura wears a cloak constructed from dense amounts of iron sand. This cloak is also enough to, when used as a weapon, form rather large and deadly structures. The sands of Sharza have a 2nd layer of iron powder deep underneath the normal sand, explaining how Azura can seemingly summon them out of nowhere when fighting on her grounds.