Hi-Tech

""Annihilating the target is always my top priority.""

Hi-Tech is the Class S Rank 5 professional hero of the Hero Association.

Taya appears to have an avid interest in any form of technology, as shown when she sends one of her robots to collect remnants or look for anything that might be useful in large scale post-battle wreckage. Despite being a hero, she has little compassion for others if it won't benefit her, willing to sacrifice a life or two to save a lot more lives. Taya even admits that constructing the Hero Association's defense mechanisms was just for her to show off, not to help.

While she comes off as cold, practical, and calculating in demeanor, Taya's actions and decisions stem from what appears to be fear of unknown evil that could lurking in the shadows.

The moments where Taya shows care for others are rare, such as warning unevacuated civilians or fellow heroes to get out of her field test. However, this was mostly for her own interest rather than acting heroic. If a major threat or evil organization were to arise, Taya would likely suggest total detonation as to protect the rest of humanity.

Powers

 * Mech Pilot - Taya has a reputation of using powerful weaponry to pulverize her opponents and everything else in the vicinity. She uses various remotely controlled robots for her missions and experiments that are equipped for the occasion. She also appears to have great skill in piloting her favored battle robot, codenamed Hi-Tech. With this form of combat, Taya has the advantage of not putting her own life at stake, as she controls her robots from a safe distance. The full extent of Taya's military might and weaponry is unknown, as is the exact number of robots she possesses. Even to the Hero Association, which is why they fear her potential betrayal, as Taya would pose a huge threat.
 * Genius Intellect - Taya's intellect lets her create highly advanced machines and weapons. She also single-handedly crafted the Hero Association's immense defenses, using indestructible metals and powerful weapons. Some of the rebuilding procedures done after battles were part of Taya's work, proving great structural and civil engineering knowledge, and access to resources to carry out the construction.

Robots

 * Combat Robot "Hi-Tech" - The first and most powerful machine Taya posses among her arsenal.
 * Missile Salvo - Hi-Tech is heavily armed with several guided missiles and wearheads in its backpack component, each possessing great destructive power, enough to completely level a given town or large area.
 * High Durability - Hi-Tech' armor is made from dense Tekaran materials, allowing the machine to withstand critical blows, nuclear explosions, and become resistant to all forms of physical damage. Such renders Hi-Tech as durable as any Tekaran's body.
 * Flight System - Hi-Tech is capable of flying faster than the speed of sound. This is used by the pairs of thrusters on its back and calves, which emit strong blue jet-like propulsions that exceed Mach 1. Once in the air, Hi-Tech can make sharp turns and stops with outstanding agility. Combining its high speed with its artificial kinetic strength makes Hi-Tech a menace to fight in the air.
 * "Pawn" Trooper Robots - The most basic robot of Taya's arsenal. Taya deploys these mass-produced Pawns in large numbers, intending to remotely take down threats with overwhelming force.
 * Ion Blaster - The right arm of each Pawn is a cannon that fires electrified blasts, capable of making targets such as a truck explode from impact.
 * High Frequency Blade - The blade of their Ion Blasters are folded back when firing. Upon activation, this blade vibrates with such intensity it can slash through objects and enemies with ease.
 * "Rook" Arial Robots - Machines that soar across the air like a jet, used for mid-air battles.
 * Jet System - The soles of the the bot's feet have thrusters that allow Rooks to fly, as well as small jet wings for stabilized and sharper flying.
 * Mounted Ion Blaster - Rooks have their Ion Blasters attached to their backsides, which come down over their right shoulder to fires electrified blasts of energy.
 * "Knight" Firepower Robots - With the addition of extra armor, Knights possess heavy ranged weaponry that are used against higher level threats. They are primarily equipped sub-machine guns in place of their right forearms, but transforming between modes allow for more powerful attacks.
 * Gatling Stream - Knights possess a large gatling gun barrel that fires an unspeakable amount of bullets. The robots enter a signature "Sentry Mode" to use this weapon, preventing them from moving other than aiming at their targets.
 * Missile-Rocket Launchers - Knights have hidden missiles on both sides of theirs hulls when in "Tank Mode", which can be fired over several kilometers and deal immense damage. Not to forget its signature cannon that blast targets apart with destructive rockets.
 * "Bishop" Reconnaissance Robot - Thinner and more mobile robots used to obtain intel in a certain location. The robot has no visible weaponry. Instead, their heads can detach from their bodies for a flying drone the shape of a security camera.
 * Construction Robot - Various unnamed large-scale robots that aid with building and rebuilding. Construction bots have specific tasks that they must work out together, depending on what is being built.

Weaknesses

 * Defeat The User - The quickest way to defeat Hi-Tech it is to take down the controller, be it Taya or the devices used to command the robots. However, this isn't easy since the user can be anywhere across the planet. Should Taya's location be compromised, she has contingency plan ready to destroy those who know her location or migrate to a different area.

Equipment

 * Headgear and Set-Up - Taya commonly controls her robots with a pair of headphones with a slim microphone. Piloting Hi-Tech can be done easily with just her laptop, but numerous robots would require use of Taya's larger monitors.
 * Experimental Gear: Hyperion Arms Mode - A prototype weapon system. When inactive, it takes the form of a jet-black cube, resembling an Umbras Cube. Taya verbally shouts "Activate 99" and the cube will deploy to her. It splits down the middle and separates, each half then opening and transforming into "arms". The arms then clasp over Taya's arms. When fully attached, the arms have a sharp and more jagged look with claws and three large protrusions on each shoulder resembling knives; this upgrade makes Taya resemble a monster. Finally, parts run up her neck and her face is framed by metal thorns. Unlike her use of robots, Taya directly enters the battle with her arms upgrades.
 * Anti-Threat Incineration Cannon - A concentrated beam of energy launched from the either or both palms of the arms. The blast is capable of disintegrating numerous metals, destroy large targets, and as the name suggests, destroy all sorts of enemies.
 * Super Anti-Threat Incineration Cannon - An upgraded form of the incineration cannon that uses up 90% of power in the arms. Taya first joins her palms together and vertically pulls them apart, forming a volatile energy sphere between her claws. The sphere is then released into a gigantic energy stream at her intended target with firepower capable of wiping numerous cities off the planet. The silhouette of its charging phase makes Taya resemble a dragon: The arms and claws act as the jaws, the forearm as the eye, and enveloped in blue lights gives it its body.
 * Boosters - The main power sources use energy streams as if they were thrusters, propelling Taya at speeds of Mach 1.
 * Superhuman Strength - Taya will possess tremendous and incalculable physical strength in her arms mode. She utilizes potential and kinetic energy within its armor, resulting in strikes that can send a target flying from just a punch. Taya can also carry or hurl large objects dozens of times her weight and bend and shatter dense materials, making for terrifying amounts of artificial strength.
 * Jet Punch - Thrusters are redirected out through the back of the elbow, allowing Taya to throw punches at blinding fast speeds. Hand-to-hand combat makes Taya's upgrades much more proficient in many more battles. These punches can be done individually or as a barrage of strikes.
 * Automatic Cooling System - Should Taya overuse the arms' abilities and overheat them, cold air is immediately blasted down her arms. Though this keeps Taya safe from melting, it doesn't mean her arms mode will still function as intended.